Cinema 4D R12 Updgrade

Cinema 4D New Features

Recently we upgraded the lastest version of our 3D animation package Cinema 4D. The lastest version (R12) includes many extremely useful updates to the already very powerful 3D suite. I’ll be covering a few of my favorites.

Python Integration

Python is a very powerful scripting language, which allows you to programmatically manipulate virtually every aspect of Cinema 4D. Everything from animation to rendering can be programmed with specific behaviors.

I’m very proficient in Flash – and coming from an Actionscript background it’s extremely easy to get up and running with Python. It has a clear, concise and very readable format. So I’m excited to start testing this more extensively to see what can be accomplished with Python in Cinema 4D.

Global Illumination – And an updated Render Engine



Cinema4D R12 adds a completely overhauled Render Engine. Having apparently rewritten the entire Render Engine from Scratch – the new one is over 100 times faster than the previous version. It now handles Global Illumination and Ambient Occlusion at a production feasible pace. Plus, if gives great results.
Visible SubD Surface



Atop a polygonal model is a subdivision surface – this surface subdivides the polygonal surface, allowing for smoother results and greater manipulation. Cinema4D R12 adds the very small – but very useful ability to view the SubD surface even as you’re modeling the polygonal model. This makes a world of difference during the modeling process.

Those are just a few of the added benefits to Cinema 4D R12 – and we’re looking forward to pushing this software even further in the coming year.